• Mar 10 2017

    Naming Conventions – Four Esoteric Issues

    BY: Jeremy Phillips
    As a relatively new architect-level hire at Mercury, I have spent a large amount of time exploring code bases that are new to me. In that exploration, I have come across a variety of source code peculiarities and problems related to issues with naming conventions. These are fairly rare situations and as such can take a while to diagnose and get to the true root problem. The issues I will describe below are specific to situations in Mercury’s development process, but might help to identify possible pitfalls in yours.
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  • Feb 24 2017

    Enhanced and Efficient Design with Rapid Prototyping

    BY: Ryan Teneyck
    Design is incredibly subjective and each person has their own opinions and interpretations. To ensure your vision is realized you can implement interface prototyping to visually display thousands of words worth of design and development requirements regarding how a system should both look and behave.
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  • Feb 10 2017

    Building a Front End Framework

    BY: Zach Winnie
    At the end of 2016 I embarked on a goal to develop an in-house framework for Mercury to use on our internal websites and web apps, as well as client projects. This blog post is geared toward front-end developers looking to make their own framework, and in this post, I’ll talk about approaches I took and lessons I learned during development of the Mercury UI Framework.
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